Feasible Side Effects for Brain Evolution of Palying Video Games

The human brain contains billions of nerves that link it to various body parts making it the most complex body organ. It administers both voluntary and involuntary muscles to support bodily functions, and it is also responsible for developing different facets of human life.

It was found out that the male brain is always 10% larger than female brains in almost all stages of life. Brain size of a six-year old child is 95% of the size of an adult brain. Though a six-year old child can have as big a brain as a full-grown adult, it does not mean that the child has the same level of thinking as the adult. Brain development peaks during puberty stage.

Most brain cells are to be hard-wired for sports activities if a person engaged in athletics during adolescence. Similar cell behavior occurs for musical and academic activities. But most adolescents during this stage are focused on playing video games.

Several researches were already done regarding the relationship of video games and brain development. Minimal relationship and contrasting notions were acquired from early studies in 1980s. These results have helped little during that time but assisted present studies to achieve better outputs.

Recent Japanese studies revealed that video games can greatly develop only certain brain portion. Those brain segments are mainly focused on vision and movement. The frontal lobe, largest area of the brain responsible for emotional and intellectual development, was left behind.

Researchers were able to monitor brain segment usage in real-time by using digital imaging techniques. During the research, two groups were formed, The first is to play video games while the other is to take continuous adding of single digits for some time, known as the Kraepelin test. Brain usage of the first group was seen only in areas concerning vision and movement. Though only the left hemisphere is needed for mathematical thinking, the other group also exhibited brain usage even in right hemisphere, the area responsible for creativity.

Additional research showed that numerical thinking is more beneficial than music. Reading was also found to be effective for frontal lobe improvement.

Leaving the frontal lobe with little activities at the peak of brain development during puberty might cause the brain to be configured poorly as the person grows older. Recent observations caused the worry of underperformance in intellectual aspect for the next generation. This is the most dreaded scenario by the researchers.

Reactions were given by common gamers and students alike regarding the study. Tactical and strategy games might cause brain usage for some other part aside from vision and movement. But the study did not specify the particular game genre used during research. Some interesting games to study might be used halo 3 odst or street fighter for sale. To find out what games are the best for different types of skills you can use video gamer as a reference. Some students were still top performers in school though they are actively involved in video games. Video game effects seem to manifest in emotional aspect for some gamers. For such cases, this study might have opened another interesting topic about games – its effect on emotional development.

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This entry was posted on Sunday, May 24th, 2009 at 5:18 am and is filed under Sudoku Articles. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

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